TY - BOOK AU - Crookall,David AU - Oxford,Rebecca L. ED - The University of Alabama TI - Simulation, Gaming, and Language Learning SN - 0066326176 (pbk) AV - P53.78 .S56 1990 PY - 1990/// CY - New York PB - Newbury House Publishers KW - Language and languages KW - Study and teaching KW - Simulation methods N1 - Includes bibliographical references; "For students and professionals interested in communicative language teaching, this theoretically based volume offers practical suggestions on how to bring real-world simulation and gaming techniques into ESL and Foreign Language classrooms. It contains numerous articles written expressly for this text by specialists in both simulation/gaming and second language learning. ; Among its many features ; A strong emphasis on practical applications of simulation/gaming techniques ; Contributing authors from both the U.S. and Europe ; Consistent focus on communicative methodologies." (Book Cover); TABLES OF CONTENTS: ; List of Tables ; List of Figures ; Preface ; Section A: Overview ; Chapter 1: Linking language learning and simulation/gaming ; / David Crookall and Rebecca L. Oxford ; Questions and activities; Section B: Practical aspects ; Introduction: Practical aspects of using simulation/gaming in language learning; Chapter 2: Running simulation/games: A step-by-step guide ; / David Horner and Kevin McGinley ; Chapter 3: Shaping the content of simulation/games ; / Elizabeth M. Christopher and Larry E. Smith ; Chapter 4: Briefing and debriefing ; / Nick Bullard ; Chapter 5: Simulation/game design and adaptation ; / Martha Graves Cummings and Rhona B. Genzel ; Questions and activities; Section C: Specific applications ; Introduction: The application of simulation/gaming to specific areas; Chapter 6: Teaching training: Rationale and nine designs ; / Marion Geddes, Gill Sturtridge, Rebecca L. Oxford, and Hana Raz ; Chapter 7: Learner training: Learning how to learn ; / James Fernandes, Gail Ellis, and Barbara Sinclair ; Chapter 8: Learning strategies : Making language learning more effective through simulation/gaming ; / Rebecca L. Oxford and David Crookall ; Chapter 9: Reading, writing, and literature: Integrating language skills ; / Robin Scarcella and Susan L. Stern ; Chapter 10: Testing: The use of simulation/games as a language testing device ; / Andrew Littlejohn ; Chapter 11: Science and technology: Specific purpose language training ; / Tom Hutchinson and Christopher Sawyer-Lauçanno ; Chapter 12: Business and industry: Specific purpose language training ; / Michael Brammer and Christopher Sawyer-Lauçanno ; Chapter 13: International relations: Specific purpose language training ; / David Crookall ; Questions and activities; Section D: Using computers ; Introduction: Computerized language learning and simulations; Chapter 14: Computerized language learning simulation: Form and content ; / David Crookall, D. Wells Coleman, and Edward B. Versluis ; Chapter 15: Simulations on computers: Elements and examples ; / John J. Higgins and Douglas Morgenstern ; Chapter 16: Conversing with the computer: Environment, structure, and reality ; / D. Wells Coleman ; Questions and activities; Section E: Background ; Introduction: Theoretical aspects of simulation/gaming and language learning; Chapter 17: Communication, culture, and language: Interactive simulations ; / Brent Ruben and Linda C. Lederman ; Chapter 18: Social psychological considerations ; / Robert C. Gardner and Richard Lalonde ; Chapter 19: Simulation/gaming and language acquisition ; / Robin Scarcella and David Crookall ; Chapter 20: Realities in simulation/gaming ; / D.R. Watson and W.W. Sharrock; Chapter 21: Ethical Values ; / Robert Vernon; Questions and activities; Section F: Sample simulation/games; Introduction: Sample simulation/games; Chapter 22: The ISLAND GAME ; / David Crookall and Rebecca L. Oxford; Chapter 23: Using a game for discussing and understanding simulation design ; / David Crookall; Questions and activities; Section G: Sources and resources ; Chapter 24: Learning more about simulation/gaming ; / David Crookall; Questions and activities; References ; Index ER -